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ArbBackend.cpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #include <iostream> 00028 #include "Arb.hpp" 00029 #include "GlTextures.hpp" 00030 #include "GlBackend.hpp" 00031 #ifndef WIN32 00032 #include "PBufferStreams.hpp" 00033 #endif 00034 #ifdef WIN32 00035 #include <windows.h> 00036 #endif 00037 00038 namespace shgl { 00039 00040 struct ArbBackend : public GlBackend { 00041 ArbBackend() 00042 : GlBackend(new ArbCodeStrategy(), 00043 new GlTextures(), 00044 #ifdef WIN32 00045 0) 00046 #else 00047 new PBufferStreams()) 00048 #endif 00049 { 00050 } 00051 00052 std::string name() const { return "arb"; } 00053 }; 00054 00055 #ifdef WIN32 00056 static ArbBackend* backend = 0; 00057 00058 extern "C" 00059 BOOL APIENTRY DllMain(HANDLE hModule, 00060 DWORD ul_reason_for_call, 00061 LPVOID lpReserved) 00062 { 00063 std::cerr << "Arb Backend DllMain called!" << std::endl; 00064 std::cerr << "Have backend: " << backend << std::endl; 00065 std::cerr << "lpReserved = " << lpReserved << std::endl; 00066 std::cerr << "hModule = " << lpReserved << std::endl; 00067 switch (ul_reason_for_call) { 00068 case DLL_PROCESS_ATTACH: 00069 std::cerr << "Process attach!" << std::endl; 00070 if (backend) return TRUE; 00071 backend = new ArbBackend(); 00072 break; 00073 case DLL_THREAD_ATTACH: 00074 case DLL_THREAD_DETACH: 00075 std::cerr << "Thread!" << std::endl; 00076 break; 00077 case DLL_PROCESS_DETACH: 00078 std::cerr << "Process detach!" << std::endl; 00079 delete backend; 00080 std::cerr << "Deleted backend!" << std::endl; 00081 break; 00082 default: 00083 std::cerr << "Some Other Thing!" << std::endl; 00084 } 00085 return TRUE; 00086 } 00087 00088 #else 00089 static ArbBackend* backend = new ArbBackend(); 00090 #endif 00091 }

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