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PBufferStreams.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef PBUFFERSTREAMS_HPP 00028 #define PBUFFERSTREAMS_HPP 00029 00030 #include "ShProgram.hpp" 00031 #include "GlBackend.hpp" 00032 00033 namespace shgl { 00034 00035 enum FloatExtension { 00036 SH_ARB_NV_FLOAT_BUFFER, 00037 SH_ARB_ATI_PIXEL_FORMAT_FLOAT, 00038 SH_ARB_NO_FLOAT_EXT 00039 }; 00040 00041 #ifndef WIN32 00042 struct ShGLXPBufferInfo { 00043 ShGLXPBufferInfo() 00044 : extension(SH_ARB_NO_FLOAT_EXT), 00045 pbuffer(0), context(0), width(0), height(0), 00046 shcontext(-1) 00047 { 00048 } 00049 FloatExtension extension; 00050 GLXPbuffer pbuffer; 00051 GLXContext context; 00052 int width, height; 00053 int shcontext; 00054 bool valid() { return extension != SH_ARB_NO_FLOAT_EXT 00055 && pbuffer 00056 && context; } 00057 }; 00058 #endif 00059 00060 struct PBufferStreams : public StreamStrategy { 00061 PBufferStreams(int context = 0); 00062 virtual ~PBufferStreams(); 00063 virtual StreamStrategy* create(int context); 00064 virtual void execute(const SH::ShProgramNodeCPtr& program, SH::ShStream& dest); 00065 00066 private: 00067 int m_context; 00068 00069 FloatExtension setupContext(int width, int height); 00070 00071 int m_setup_vp; 00072 SH::ShProgram m_vp; 00073 00074 #ifndef WIN32 00075 Display* m_display; 00076 ShGLXPBufferInfo m_info; 00077 #endif 00078 }; 00079 00080 } 00081 #endif

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