Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

ShBackend.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHBACKEND_HPP 00028 #define SHBACKEND_HPP 00029 00030 #include <vector> 00031 #include <iosfwd> 00032 #include <string> 00033 #include "ShDllExport.hpp" 00034 #include "ShRefCount.hpp" 00035 #include "ShProgram.hpp" 00036 #include "ShVariableNode.hpp" 00037 00038 namespace SH { 00039 00040 class ShStream; 00041 00042 class 00043 SH_DLLEXPORT ShBackendCode : public ShRefCountable { 00044 public: 00045 virtual ~ShBackendCode(); 00046 00049 virtual bool allocateRegister(const ShVariableNodePtr& var) = 0; 00050 00054 virtual void freeRegister(const ShVariableNodePtr& var) = 0; 00055 00057 virtual void upload() = 0; 00058 00060 virtual void bind() = 0; 00061 00063 virtual void updateUniform(const ShVariableNodePtr& uniform) = 0; 00064 00065 virtual std::ostream& print(std::ostream& out) = 0; 00066 00068 // (Useful for how to format long tuple input on targets 00069 // that only support limited tuple lengths) 00070 virtual std::ostream& printInputOutputFormat(std::ostream& out) = 0; 00071 }; 00072 00073 typedef ShPointer<ShBackendCode> ShBackendCodePtr; 00074 typedef ShPointer<const ShBackendCode> ShBackendCodeCPtr; 00075 00076 class ShTransformer; 00077 class 00078 SH_DLLEXPORT ShBackend : public ShRefCountable { 00079 public: 00080 virtual ~ShBackend(); 00081 virtual std::string name() const = 0; 00082 00086 virtual ShBackendCodePtr generateCode(const std::string& target, 00087 const ShProgramNodeCPtr& shader) = 0; 00088 00089 // execute a stream program, if supported 00090 virtual void execute(const ShProgramNodeCPtr& program, ShStream& dest) = 0; 00091 00092 typedef std::vector< ShPointer<ShBackend> > ShBackendList; 00093 00094 static ShBackendList::iterator begin(); 00095 static ShBackendList::iterator end(); 00096 00097 static ShPointer<ShBackend> lookup(const std::string& name); 00098 00099 protected: 00100 ShBackend(); 00101 00102 private: 00103 static void init(); 00104 00105 static ShBackendList* m_backends; 00106 static bool m_doneInit; 00107 }; 00108 00109 typedef ShPointer<ShBackend> ShBackendPtr; 00110 typedef ShPointer<const ShBackend> ShBackendCPtr; 00111 00112 } 00113 00114 #endif

Generated on Mon Oct 18 14:17:38 2004 for Sh by doxygen 1.3.7