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ShChannelNode.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHCHANNELNODE_HPP 00028 #define SHCHANNELNODE_HPP 00029 00030 #include "ShDllExport.hpp" 00031 #include "ShVariableNode.hpp" 00032 #include "ShMemory.hpp" 00033 00034 namespace SH { 00035 00036 class 00037 SH_DLLEXPORT ShChannelNode : public ShVariableNode { 00038 public: 00039 ShChannelNode(ShSemanticType specType, int elements); 00040 ShChannelNode(ShSemanticType specType, int elements, 00041 const ShMemoryPtr& memory, int count); 00042 virtual ~ShChannelNode(); 00043 00044 void memory(const ShMemoryPtr& memory, int count); 00045 ShPointer<const ShMemory> memory() const; 00046 ShMemoryPtr memory(); 00047 00048 int count() const; 00049 00050 private: 00051 ShMemoryPtr m_memory; 00052 int m_count; 00053 00054 // NOT IMPLEMENTED 00055 ShChannelNode(const ShChannelNode& other); 00056 ShChannelNode& operator=(const ShChannelNode& other); 00057 }; 00058 00059 typedef ShPointer<ShChannelNode> ShChannelNodePtr; 00060 typedef ShPointer<const ShChannelNode> ShChannelNodeCPtr; 00061 00062 } 00063 #endif

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