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#ifndef SHDOMTREE_HPP
00029
#define SHDOMTREE_HPP
00030
00031
#include <set>
00032
#include <map>
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#include <vector>
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#include <algorithm>
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#include "ShDllExport.hpp"
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#include "ShCtrlGraph.hpp"
00037
#include "ShRefCount.hpp"
00038
00039
namespace SH {
00040
00043 class
00044
SH_DLLEXPORT ShDomTree {
00045
public:
00046 ShDomTree(
ShCtrlGraphPtr ctrlGraph);
00047
00049
template<
typename T>
void postorder(T& f);
00050
00052
template<
typename T>
void preorder(T& f);
00053
00054
void debugDump();
00055
00056
int numbering(
ShCtrlGraphNodePtr node)
const {
00057
return (
int)(std::find( m_vertex.begin(), m_vertex.end(), node) - m_vertex.begin());
00058 }
00059
00060
private:
00061
void dfs(
ShCtrlGraphNodePtr v);
00062
ShCtrlGraphNodePtr eval(
ShCtrlGraphNodePtr v);
00063
void compress(
ShCtrlGraphNodePtr v);
00064
void link(
ShCtrlGraphNodePtr v,
ShCtrlGraphNodePtr w);
00065
00066
ShCtrlGraphPtr m_graph;
00067
00068
00069
00070
typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> ParentMap;
00071 ParentMap m_parent;
00072
typedef std::set<ShCtrlGraphNodePtr> PredSet;
00073
typedef std::map<ShCtrlGraphNodePtr, PredSet> PredMap;
00074 PredMap m_pred;
00075
typedef std::map<ShCtrlGraphNodePtr, int> SemiMap;
00076 SemiMap m_semi;
00077 std::vector<ShCtrlGraphNodePtr> m_vertex;
00078
typedef std::set<ShCtrlGraphNodePtr> BucketSet;
00079
typedef std::map<ShCtrlGraphNodePtr, BucketSet> BucketMap;
00080 BucketMap m_bucket;
00081
typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> DomMap;
00082 DomMap m_dom;
00083
00084
typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> AncestorMap;
00085 AncestorMap m_ancestor;
00086
typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> LabelMap;
00087 LabelMap m_label;
00088
00089
typedef std::set<ShCtrlGraphNodePtr> ChildrenSet;
00090
typedef std::map<ShCtrlGraphNodePtr, ChildrenSet> ChildrenMap;
00091 ChildrenMap m_children;
00092
00093
int m_n;
00094
00095
template<
typename T>
void postorderNode(T& f,
ShCtrlGraphNodePtr root,
int level = 0);
00096
template<
typename T>
void preorderNode(T& f,
ShCtrlGraphNodePtr root,
int level = 0);
00097 };
00098
00099
template<
typename T>
00100 void ShDomTree::postorder(T& f)
00101 {
00102 postorderNode(f, m_graph->entry());
00103 }
00104
00105
template<
typename T>
00106
void ShDomTree::postorderNode(T& f,
ShCtrlGraphNodePtr root,
int level)
00107 {
00108 ChildrenSet& children = m_children[root];
00109
for (ChildrenSet::iterator I = children.begin(); I != children.end(); ++I) {
00110 postorderNode(f, *I, level + 1);
00111 }
00112 f(root, level);
00113 }
00114
00115
template<
typename T>
00116 void ShDomTree::preorder(T& f)
00117 {
00118 preorderNode(f, m_graph->entry());
00119 }
00120
00121
template<
typename T>
00122
void ShDomTree::preorderNode(T& f,
ShCtrlGraphNodePtr root,
int level)
00123 {
00124 f(root, level);
00125 ChildrenSet& children = m_children[root];
00126
for (ChildrenSet::iterator I = children.begin(); I != children.end(); ++I) {
00127 preorderNode(f, *I, level + 1);
00128 }
00129 }
00130
00131 }
00132
00133
#endif