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#ifndef SHUTIL_KERNELSURFACEIMPL_HPP
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#define SHUTIL_KERNELSURFACEIMPL_HPP
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00030
#include <sstream>
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#include "ShSyntax.hpp"
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#include "ShPosition.hpp"
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#include "ShManipulator.hpp"
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#include "ShAlgebra.hpp"
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#include "ShProgram.hpp"
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#include "ShNibbles.hpp"
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#include "ShKernelSurface.hpp"
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#include "ShFunc.hpp"
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namespace ShUtil {
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using namespace SH;
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00048
template<
typename T>
00049 ShProgram ShKernelSurface::diffuse() {
00050 ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
00051
typename T::InputType
SH_DECL(kd);
00052
typename T::InputType
SH_DECL(irrad);
00053 ShInputNormal3f
SH_DECL(normal);
00054 ShInputVector3f
SH_DECL(lightVec);
00055 ShInputPosition4f
SH_DECL(posh);
00056
00057 irrad *=
pos(
dot(
normalize(normal),
normalize(lightVec)));
00058
typename T::OutputType
SH_DECL(result);
00059 result = irrad * kd;
00060 } SH_END;
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return kernel;
00062 }
00063
00064
template<
typename T>
00065 ShProgram ShKernelSurface::specular() {
00066 ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
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typename T::InputType
SH_DECL(ks);
00068 ShInputAttrib1f
SH_DECL(specExp);
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typename T::InputType
SH_DECL(irrad);
00070
00071 ShInputNormal3f
SH_DECL(normal);
00072 ShInputVector3f
SH_DECL(halfVec);
00073 ShInputVector3f
SH_DECL(lightVec);
00074 ShInputPosition4f
SH_DECL(posh);
00075
00076 normal =
normalize(normal);
00077 halfVec =
normalize(halfVec);
00078 lightVec =
normalize(lightVec);
00079 irrad *=
pos(normal | lightVec);
00080
00081
typename T::OutputType
SH_DECL(result);
00082 result = irrad * ks *
pow(
pos(normal | halfVec),specExp);
00083 } SH_END;
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return kernel;
00085 }
00086
00087
00088
template<
typename T>
00089 ShProgram ShKernelSurface::phong() {
00090 ShProgram kernel =
SH_BEGIN_PROGRAM(
"gpu:fragment") {
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typename T::InputType
SH_DECL(kd);
00092
typename T::InputType
SH_DECL(ks);
00093 ShInputAttrib1f
SH_DECL(specExp);
00094
typename T::InputType
SH_DECL(irrad);
00095
00096 ShInputNormal3f
SH_DECL(normal);
00097 ShInputVector3f
SH_DECL(halfVec);
00098 ShInputVector3f
SH_DECL(lightVec);
00099 ShInputPosition4f
SH_DECL(posh);
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typename T::OutputType
SH_DECL(result);
00102
00103 normal =
normalize(normal);
00104 halfVec =
normalize(halfVec);
00105 lightVec =
normalize(lightVec);
00106 irrad *=
pos(normal | lightVec);
00107 result = irrad * (kd + ks *
pow(
pos(normal | halfVec), specExp));
00108 } SH_END;
00109
return kernel;
00110 }
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00112
template<
typename T>
00113 ShProgram ShKernelSurface::gooch() {
00114 ShProgram kernel =
SH_BEGIN_PROGRAM(
"gpu:fragment") {
00115
typename T::InputType
SH_DECL(kd);
00116
typename T::InputType
SH_DECL(cool);
00117
typename T::InputType
SH_DECL(warm);
00118
typename T::InputType
SH_DECL(irrad);
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00120 ShInputNormal3f
SH_DECL(normal);
00121 ShInputVector3f
SH_DECL(lightVec);
00122 ShInputPosition4f
SH_DECL(posh);
00123
00124
typename T::OutputType
SH_DECL(result);
00125
00126 normal =
normalize(normal);
00127 lightVec =
normalize(lightVec);
00128 result =
lerp(
mad((normal | lightVec), ShConstAttrib1f(0.5f), ShConstAttrib1f(0.5f)) * irrad, warm, cool) * kd;
00129 } SH_END;
00130
return kernel;
00131 }
00132
00133
template<
typename T>
00134 ShProgram ShKernelSurface::null() {
00135 ShProgram kernel =
SH_BEGIN_PROGRAM(
"gpu:fragment") {
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typename T::InputType
SH_DECL(irrad);
00137 ShInputPosition4f
SH_DECL(posh);
00138
00139
typename T::OutputType
SH_DECL(result) = irrad;
00140 } SH_END;
00141
return kernel;
00142 }
00143
00144 }
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#endif