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ShLinearAllocator.cpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #include "ShLinearAllocator.hpp" 00028 #include <set> 00029 #include <algorithm> 00030 #include "ShDebug.hpp" 00031 00032 namespace { 00033 00034 struct LifeToken { 00035 LifeToken(const SH::ShVariableNodePtr& var, int index, bool end) 00036 : var(var), index(index), end(end) 00037 { 00038 } 00039 00040 SH::ShVariableNodePtr var; 00041 int index; 00042 bool end; 00043 00044 // order by index, then end 00045 bool operator<(const LifeToken& other) const 00046 { 00047 if (index == other.index) { 00048 return !end; 00049 } 00050 return index < other.index; 00051 } 00052 }; 00053 00054 } 00055 00056 namespace SH { 00057 00058 ShLinearAllocator::ShLinearAllocator(ShBackendCodePtr backendCode) 00059 : m_backendCode(backendCode) 00060 { 00061 } 00062 00063 void ShLinearAllocator::mark(const ShVariableNodePtr& var, int index) 00064 { 00065 if (!var) return; 00066 LifetimeMap::iterator I = m_lifetimes.find(var); 00067 00068 if (I == m_lifetimes.end()) { 00069 m_lifetimes[var] = ShLifeTime(var, index); 00070 } else { 00071 I->second.mark(index); 00072 } 00073 } 00074 00075 void ShLinearAllocator::debugDump() 00076 { 00077 #ifdef SH_DEBUG 00078 for (LifetimeMap::const_iterator I = m_lifetimes.begin(); I != m_lifetimes.end(); ++I) { 00079 SH_DEBUG_PRINT(I->first->name() << " = {" << I->second.first << ", " << I->second.last << "}"); 00080 } 00081 #endif 00082 } 00083 00084 void ShLinearAllocator::allocate() 00085 { 00086 std::multiset<LifeToken> temps; 00087 00088 for (LifetimeMap::const_iterator I = m_lifetimes.begin(); I != m_lifetimes.end(); ++I) { 00089 temps.insert(LifeToken(I->first, I->second.first, false)); 00090 temps.insert(LifeToken(I->first, I->second.last, true)); 00091 } 00092 00093 for (std::multiset<LifeToken>::const_iterator I = temps.begin(); I != temps.end(); ++I) { 00094 if (!I->end) { 00095 if (!m_backendCode->allocateRegister(I->var)) { 00096 // TODO: Error 00097 SH_DEBUG_WARN("Error allocating a register for " << I->var->name()); 00098 } 00099 } else { 00100 m_backendCode->freeRegister(I->var); 00101 } 00102 } 00103 } 00104 00105 } 00106

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