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ShMeta.cpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #include "ShMeta.hpp" 00028 00029 namespace SH { 00030 00031 ShMeta::~ShMeta() 00032 { 00033 } 00034 00035 std::string ShMeta::name() const 00036 { 00037 return m_name; 00038 } 00039 00040 void ShMeta::name(const std::string& n) 00041 { 00042 m_name = n; 00043 m_has_name = true; 00044 } 00045 00046 bool ShMeta::has_name() const 00047 { 00048 return m_has_name; 00049 } 00050 00051 bool ShMeta::internal() const 00052 { 00053 return m_internal; 00054 } 00055 00056 void ShMeta::internal(bool i) 00057 { 00058 m_internal = i; 00059 } 00060 00061 const std::string& ShMeta::title() const 00062 { 00063 return m_title; 00064 } 00065 00066 void ShMeta::title(const std::string& t) 00067 { 00068 m_title = t; 00069 } 00070 00071 const std::string& ShMeta::description() const 00072 { 00073 return m_description; 00074 } 00075 00076 void ShMeta::description(const std::string& d) 00077 { 00078 m_description = d; 00079 } 00080 00081 std::string ShMeta::meta(const std::string& key) const 00082 { 00083 MetaMap::const_iterator I = m_meta.find(key); 00084 if (I == m_meta.end()) return std::string(); 00085 return I->second; 00086 } 00087 00088 void ShMeta::meta(const std::string& key, const std::string& value) 00089 { 00090 m_meta[key] = value; 00091 } 00092 00093 } 00094

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