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ShMeta.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHMETA_HPP 00028 #define SHMETA_HPP 00029 00030 #include <string> 00031 #include <map> 00032 #include "ShDllExport.hpp" 00033 00034 namespace SH { 00035 00036 class 00037 SH_DLLEXPORT ShMeta { 00038 public: 00039 ShMeta() 00040 : m_has_name(false), m_internal(false) 00041 { 00042 } 00043 virtual ~ShMeta(); 00044 00045 virtual std::string name() const; 00046 virtual void name(const std::string& n); 00047 virtual bool has_name() const; 00048 00049 virtual bool internal() const; 00050 virtual void internal(bool); 00051 00052 virtual const std::string& title() const; 00053 virtual void title(const std::string& t); 00054 00055 virtual const std::string& description() const; 00056 virtual void description(const std::string& d); 00057 00058 virtual std::string meta(const std::string& key) const; 00059 virtual void meta(const std::string& key, const std::string& value); 00060 00061 private: 00062 std::string m_name; 00063 bool m_has_name; 00064 00065 bool m_internal; 00066 std::string m_title; 00067 std::string m_description; 00068 00069 typedef std::map<std::string, std::string> MetaMap; 00070 MetaMap m_meta; 00071 }; 00072 00073 } 00074 00075 #endif

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