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ShPoint.hpp

00001 // WARNING - DO NOT EDIT THIS FILE: 00002 // This file was automatically generated from scripts/ShPoint.hpp.py. 00003 // If you wish to change it, edit that file instead. 00004 // 00005 // --- 00006 // 00007 // Sh: A GPU metaprogramming language. 00008 // 00009 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00010 // Project administrator: Michael D. McCool 00011 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00012 // Michael D. McCool 00013 // 00014 // This software is provided 'as-is', without any express or implied 00015 // warranty. In no event will the authors be held liable for any damages 00016 // arising from the use of this software. 00017 // 00018 // Permission is granted to anyone to use this software for any purpose, 00019 // including commercial applications, and to alter it and redistribute it 00020 // freely, subject to the following restrictions: 00021 // 00022 // 1. The origin of this software must not be misrepresented; you must 00023 // not claim that you wrote the original software. If you use this 00024 // software in a product, an acknowledgment in the product documentation 00025 // would be appreciated but is not required. 00026 // 00027 // 2. Altered source versions must be plainly marked as such, and must 00028 // not be misrepresented as being the original software. 00029 // 00030 // 3. This notice may not be removed or altered from any source 00031 // distribution. 00033 00034 #ifndef SH_SHPOINT_HPP 00035 #define SH_SHPOINT_HPP 00036 00037 #include "ShAttrib.hpp" 00038 namespace SH { 00039 00044 template<int N, ShBindingType Binding, typename T=float, bool Swizzled=false> 00045 class ShPoint : public ShAttrib<N, Binding, T, Swizzled> { 00046 public: 00047 ShPoint(); 00048 ShPoint(const ShGeneric<N, T>& other); 00049 ShPoint(const ShPoint<N, Binding, T, Swizzled>& other); 00050 ShPoint(const ShVariableNodePtr& node, const ShSwizzle& swizzle, bool neg); 00051 explicit ShPoint(T data[N]); 00052 00053 ~ShPoint(); 00054 00055 ShPoint& operator=(const ShGeneric<N, T>& other); 00056 ShPoint& operator=(const ShPoint<N, Binding, T, Swizzled>& other); 00057 00058 ShPoint& operator=(const ShProgram& prg); 00059 00060 ShPoint& operator+=(const ShGeneric<N, T>& right); 00061 ShPoint& operator-=(const ShGeneric<N, T>& right); 00062 ShPoint& operator*=(const ShGeneric<N, T>& right); 00063 ShPoint& operator/=(const ShGeneric<N, T>& right); 00064 ShPoint& operator%=(const ShGeneric<N, T>& right); 00065 ShPoint& operator*=(T); 00066 ShPoint& operator/=(T); 00067 ShPoint& operator%=(T); 00068 ShPoint& operator+=(T); 00069 ShPoint& operator-=(T); 00070 ShPoint& operator+=(const ShGeneric<1, T>&); 00071 ShPoint& operator-=(const ShGeneric<1, T>&); 00072 ShPoint& operator*=(const ShGeneric<1, T>&); 00073 ShPoint& operator/=(const ShGeneric<1, T>&); 00074 ShPoint& operator%=(const ShGeneric<1, T>&); 00075 ShPoint<1, Binding, T, true> operator()(int) const; 00076 ShPoint<2, Binding, T, true> operator()(int, int) const; 00077 ShPoint<3, Binding, T, true> operator()(int, int, int) const; 00078 ShPoint<4, Binding, T, true> operator()(int, int, int, int) const; 00079 ShPoint<1, Binding, T, true> operator[](int) const; 00080 00081 template<int N2> 00082 ShPoint<N2, Binding, T, true> swiz(int indices[]) const; 00083 00084 ShPoint operator-() const; 00085 typedef T ValueType; 00086 static const int typesize = N; 00087 static const ShBindingType binding_type = Binding; 00088 static const ShSemanticType semantic_type = SH_POINT; 00089 00090 typedef ShPoint<N, SH_INPUT, T> InputType; 00091 typedef ShPoint<N, SH_OUTPUT, T> OutputType; 00092 typedef ShPoint<N, SH_INOUT, T> InOutType; 00093 typedef ShPoint<N, SH_TEMP, T> TempType; 00094 typedef ShPoint<N, SH_CONST, T> ConstType; 00095 private: 00096 typedef ShAttrib<N, Binding, T, Swizzled> ParentType; 00097 }; 00098 00099 template<ShBindingType Binding, typename T, bool Swizzled> 00100 class ShPoint<1, Binding, T, Swizzled> : public ShAttrib<1, Binding, T, Swizzled> { 00101 public: 00102 ShPoint(); 00103 ShPoint(const ShGeneric<1, T>& other); 00104 ShPoint(const ShPoint<1, Binding, T, Swizzled>& other); 00105 ShPoint(const ShVariableNodePtr& node, const ShSwizzle& swizzle, bool neg); 00106 explicit ShPoint(T data[1]); 00107 00108 ShPoint(T); 00109 00110 ~ShPoint(); 00111 00112 ShPoint& operator=(const ShGeneric<1, T>& other); 00113 ShPoint& operator=(const ShPoint<1, Binding, T, Swizzled>& other); 00114 00115 ShPoint& operator=(T other); 00116 00117 ShPoint& operator=(const ShProgram& prg); 00118 00119 ShPoint& operator+=(const ShGeneric<1, T>& right); 00120 ShPoint& operator-=(const ShGeneric<1, T>& right); 00121 ShPoint& operator*=(const ShGeneric<1, T>& right); 00122 ShPoint& operator/=(const ShGeneric<1, T>& right); 00123 ShPoint& operator%=(const ShGeneric<1, T>& right); 00124 ShPoint& operator*=(T); 00125 ShPoint& operator/=(T); 00126 ShPoint& operator%=(T); 00127 ShPoint& operator+=(T); 00128 ShPoint& operator-=(T); 00129 ShPoint<1, Binding, T, true> operator()(int) const; 00130 ShPoint<2, Binding, T, true> operator()(int, int) const; 00131 ShPoint<3, Binding, T, true> operator()(int, int, int) const; 00132 ShPoint<4, Binding, T, true> operator()(int, int, int, int) const; 00133 ShPoint<1, Binding, T, true> operator[](int) const; 00134 00135 template<int N2> 00136 ShPoint<N2, Binding, T, true> swiz(int indices[]) const; 00137 00138 ShPoint operator-() const; 00139 typedef T ValueType; 00140 static const int typesize = 1; 00141 static const ShBindingType binding_type = Binding; 00142 static const ShSemanticType semantic_type = SH_POINT; 00143 00144 typedef ShPoint<1, SH_INPUT, T> InputType; 00145 typedef ShPoint<1, SH_OUTPUT, T> OutputType; 00146 typedef ShPoint<1, SH_INOUT, T> InOutType; 00147 typedef ShPoint<1, SH_TEMP, T> TempType; 00148 typedef ShPoint<1, SH_CONST, T> ConstType; 00149 private: 00150 typedef ShAttrib<1, Binding, T, Swizzled> ParentType; 00151 }; 00152 00153 template<ShBindingType Binding, typename T, bool Swizzled> 00154 class ShPoint<2, Binding, T, Swizzled> : public ShAttrib<2, Binding, T, Swizzled> { 00155 public: 00156 ShPoint(); 00157 ShPoint(const ShGeneric<2, T>& other); 00158 ShPoint(const ShPoint<2, Binding, T, Swizzled>& other); 00159 ShPoint(const ShVariableNodePtr& node, const ShSwizzle& swizzle, bool neg); 00160 explicit ShPoint(T data[2]); 00161 00162 ShPoint(T, T); 00163 ShPoint(const ShGeneric<1, T>&, const ShGeneric<1, T>&); 00164 00165 ~ShPoint(); 00166 00167 ShPoint& operator=(const ShGeneric<2, T>& other); 00168 ShPoint& operator=(const ShPoint<2, Binding, T, Swizzled>& other); 00169 00170 ShPoint& operator=(const ShProgram& prg); 00171 00172 ShPoint& operator+=(const ShGeneric<2, T>& right); 00173 ShPoint& operator-=(const ShGeneric<2, T>& right); 00174 ShPoint& operator*=(const ShGeneric<2, T>& right); 00175 ShPoint& operator/=(const ShGeneric<2, T>& right); 00176 ShPoint& operator%=(const ShGeneric<2, T>& right); 00177 ShPoint& operator*=(T); 00178 ShPoint& operator/=(T); 00179 ShPoint& operator%=(T); 00180 ShPoint& operator+=(T); 00181 ShPoint& operator-=(T); 00182 ShPoint& operator+=(const ShGeneric<1, T>&); 00183 ShPoint& operator-=(const ShGeneric<1, T>&); 00184 ShPoint& operator*=(const ShGeneric<1, T>&); 00185 ShPoint& operator/=(const ShGeneric<1, T>&); 00186 ShPoint& operator%=(const ShGeneric<1, T>&); 00187 ShPoint<1, Binding, T, true> operator()(int) const; 00188 ShPoint<2, Binding, T, true> operator()(int, int) const; 00189 ShPoint<3, Binding, T, true> operator()(int, int, int) const; 00190 ShPoint<4, Binding, T, true> operator()(int, int, int, int) const; 00191 ShPoint<1, Binding, T, true> operator[](int) const; 00192 00193 template<int N2> 00194 ShPoint<N2, Binding, T, true> swiz(int indices[]) const; 00195 00196 ShPoint operator-() const; 00197 typedef T ValueType; 00198 static const int typesize = 2; 00199 static const ShBindingType binding_type = Binding; 00200 static const ShSemanticType semantic_type = SH_POINT; 00201 00202 typedef ShPoint<2, SH_INPUT, T> InputType; 00203 typedef ShPoint<2, SH_OUTPUT, T> OutputType; 00204 typedef ShPoint<2, SH_INOUT, T> InOutType; 00205 typedef ShPoint<2, SH_TEMP, T> TempType; 00206 typedef ShPoint<2, SH_CONST, T> ConstType; 00207 private: 00208 typedef ShAttrib<2, Binding, T, Swizzled> ParentType; 00209 }; 00210 00211 template<ShBindingType Binding, typename T, bool Swizzled> 00212 class ShPoint<3, Binding, T, Swizzled> : public ShAttrib<3, Binding, T, Swizzled> { 00213 public: 00214 ShPoint(); 00215 ShPoint(const ShGeneric<3, T>& other); 00216 ShPoint(const ShPoint<3, Binding, T, Swizzled>& other); 00217 ShPoint(const ShVariableNodePtr& node, const ShSwizzle& swizzle, bool neg); 00218 explicit ShPoint(T data[3]); 00219 00220 ShPoint(T, T, T); 00221 ShPoint(const ShGeneric<1, T>&, const ShGeneric<1, T>&, const ShGeneric<1, T>&); 00222 00223 ~ShPoint(); 00224 00225 ShPoint& operator=(const ShGeneric<3, T>& other); 00226 ShPoint& operator=(const ShPoint<3, Binding, T, Swizzled>& other); 00227 00228 ShPoint& operator=(const ShProgram& prg); 00229 00230 ShPoint& operator+=(const ShGeneric<3, T>& right); 00231 ShPoint& operator-=(const ShGeneric<3, T>& right); 00232 ShPoint& operator*=(const ShGeneric<3, T>& right); 00233 ShPoint& operator/=(const ShGeneric<3, T>& right); 00234 ShPoint& operator%=(const ShGeneric<3, T>& right); 00235 ShPoint& operator*=(T); 00236 ShPoint& operator/=(T); 00237 ShPoint& operator%=(T); 00238 ShPoint& operator+=(T); 00239 ShPoint& operator-=(T); 00240 ShPoint& operator+=(const ShGeneric<1, T>&); 00241 ShPoint& operator-=(const ShGeneric<1, T>&); 00242 ShPoint& operator*=(const ShGeneric<1, T>&); 00243 ShPoint& operator/=(const ShGeneric<1, T>&); 00244 ShPoint& operator%=(const ShGeneric<1, T>&); 00245 ShPoint<1, Binding, T, true> operator()(int) const; 00246 ShPoint<2, Binding, T, true> operator()(int, int) const; 00247 ShPoint<3, Binding, T, true> operator()(int, int, int) const; 00248 ShPoint<4, Binding, T, true> operator()(int, int, int, int) const; 00249 ShPoint<1, Binding, T, true> operator[](int) const; 00250 00251 template<int N2> 00252 ShPoint<N2, Binding, T, true> swiz(int indices[]) const; 00253 00254 ShPoint operator-() const; 00255 typedef T ValueType; 00256 static const int typesize = 3; 00257 static const ShBindingType binding_type = Binding; 00258 static const ShSemanticType semantic_type = SH_POINT; 00259 00260 typedef ShPoint<3, SH_INPUT, T> InputType; 00261 typedef ShPoint<3, SH_OUTPUT, T> OutputType; 00262 typedef ShPoint<3, SH_INOUT, T> InOutType; 00263 typedef ShPoint<3, SH_TEMP, T> TempType; 00264 typedef ShPoint<3, SH_CONST, T> ConstType; 00265 private: 00266 typedef ShAttrib<3, Binding, T, Swizzled> ParentType; 00267 }; 00268 00269 template<ShBindingType Binding, typename T, bool Swizzled> 00270 class ShPoint<4, Binding, T, Swizzled> : public ShAttrib<4, Binding, T, Swizzled> { 00271 public: 00272 ShPoint(); 00273 ShPoint(const ShGeneric<4, T>& other); 00274 ShPoint(const ShPoint<4, Binding, T, Swizzled>& other); 00275 ShPoint(const ShVariableNodePtr& node, const ShSwizzle& swizzle, bool neg); 00276 explicit ShPoint(T data[4]); 00277 00278 ShPoint(T, T, T, T); 00279 ShPoint(const ShGeneric<1, T>&, const ShGeneric<1, T>&, const ShGeneric<1, T>&, const ShGeneric<1, T>&); 00280 00281 ~ShPoint(); 00282 00283 ShPoint& operator=(const ShGeneric<4, T>& other); 00284 ShPoint& operator=(const ShPoint<4, Binding, T, Swizzled>& other); 00285 00286 ShPoint& operator=(const ShProgram& prg); 00287 00288 ShPoint& operator+=(const ShGeneric<4, T>& right); 00289 ShPoint& operator-=(const ShGeneric<4, T>& right); 00290 ShPoint& operator*=(const ShGeneric<4, T>& right); 00291 ShPoint& operator/=(const ShGeneric<4, T>& right); 00292 ShPoint& operator%=(const ShGeneric<4, T>& right); 00293 ShPoint& operator*=(T); 00294 ShPoint& operator/=(T); 00295 ShPoint& operator%=(T); 00296 ShPoint& operator+=(T); 00297 ShPoint& operator-=(T); 00298 ShPoint& operator+=(const ShGeneric<1, T>&); 00299 ShPoint& operator-=(const ShGeneric<1, T>&); 00300 ShPoint& operator*=(const ShGeneric<1, T>&); 00301 ShPoint& operator/=(const ShGeneric<1, T>&); 00302 ShPoint& operator%=(const ShGeneric<1, T>&); 00303 ShPoint<1, Binding, T, true> operator()(int) const; 00304 ShPoint<2, Binding, T, true> operator()(int, int) const; 00305 ShPoint<3, Binding, T, true> operator()(int, int, int) const; 00306 ShPoint<4, Binding, T, true> operator()(int, int, int, int) const; 00307 ShPoint<1, Binding, T, true> operator[](int) const; 00308 00309 template<int N2> 00310 ShPoint<N2, Binding, T, true> swiz(int indices[]) const; 00311 00312 ShPoint operator-() const; 00313 typedef T ValueType; 00314 static const int typesize = 4; 00315 static const ShBindingType binding_type = Binding; 00316 static const ShSemanticType semantic_type = SH_POINT; 00317 00318 typedef ShPoint<4, SH_INPUT, T> InputType; 00319 typedef ShPoint<4, SH_OUTPUT, T> OutputType; 00320 typedef ShPoint<4, SH_INOUT, T> InOutType; 00321 typedef ShPoint<4, SH_TEMP, T> TempType; 00322 typedef ShPoint<4, SH_CONST, T> ConstType; 00323 private: 00324 typedef ShAttrib<4, Binding, T, Swizzled> ParentType; 00325 }; 00326 00327 typedef ShPoint<1, SH_INPUT, float> ShInputPoint1f; 00328 typedef ShPoint<1, SH_OUTPUT, float> ShOutputPoint1f; 00329 typedef ShPoint<1, SH_INOUT, float> ShInOutPoint1f; 00330 typedef ShPoint<1, SH_TEMP, float> ShPoint1f; 00331 typedef ShPoint<1, SH_CONST, float> ShConstPoint1f; 00332 typedef ShPoint<2, SH_INPUT, float> ShInputPoint2f; 00333 typedef ShPoint<2, SH_OUTPUT, float> ShOutputPoint2f; 00334 typedef ShPoint<2, SH_INOUT, float> ShInOutPoint2f; 00335 typedef ShPoint<2, SH_TEMP, float> ShPoint2f; 00336 typedef ShPoint<2, SH_CONST, float> ShConstPoint2f; 00337 typedef ShPoint<3, SH_INPUT, float> ShInputPoint3f; 00338 typedef ShPoint<3, SH_OUTPUT, float> ShOutputPoint3f; 00339 typedef ShPoint<3, SH_INOUT, float> ShInOutPoint3f; 00340 typedef ShPoint<3, SH_TEMP, float> ShPoint3f; 00341 typedef ShPoint<3, SH_CONST, float> ShConstPoint3f; 00342 typedef ShPoint<4, SH_INPUT, float> ShInputPoint4f; 00343 typedef ShPoint<4, SH_OUTPUT, float> ShOutputPoint4f; 00344 typedef ShPoint<4, SH_INOUT, float> ShInOutPoint4f; 00345 typedef ShPoint<4, SH_TEMP, float> ShPoint4f; 00346 typedef ShPoint<4, SH_CONST, float> ShConstPoint4f; 00347 00348 } // namespace SH 00349 #include "ShPointImpl.hpp" 00350 00351 #endif // SH_SHPOINT_HPP

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