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ShStream.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHSTREAM_HPP 00028 #define SHSTREAM_HPP 00029 00030 #include <list> 00031 #include "ShDllExport.hpp" 00032 #include "ShChannel.hpp" 00033 #include "ShChannelNode.hpp" 00034 00035 namespace SH { 00036 00042 class 00043 SH_DLLEXPORT ShStream { 00044 public: 00045 ShStream(const ShChannelNodePtr& node); 00046 00047 template<typename T> 00048 ShStream(const ShChannel<T>& channel); 00049 00050 typedef std::list<ShChannelNodePtr> NodeList; 00051 00052 NodeList::const_iterator begin() const; 00053 NodeList::const_iterator end() const; 00054 NodeList::iterator begin(); 00055 NodeList::iterator end(); 00056 int size() const; 00057 00058 template<typename T> 00059 void append(const ShChannel<T>& channel); 00060 template<typename T> 00061 void prepend(const ShChannel<T>& channel); 00062 00063 void append(const ShChannelNodePtr& node); 00064 void prepend(const ShChannelNodePtr& node); 00065 // Execute fully bound stream program and place results in stream. 00066 ShStream& operator=(const ShProgram& program); 00067 00068 private: 00069 std::list<ShChannelNodePtr> m_nodes; 00070 }; 00071 00075 template<typename T1, typename T2> 00076 ShStream combine(const ShChannel<T1>& left, const ShChannel<T2>& right); 00077 00082 template<typename T2> 00083 ShStream combine(const ShStream& left, const ShChannel<T2>& right); 00084 00089 template<typename T1> 00090 ShStream combine(const ShChannel<T1>& left, const ShStream& right); 00091 00092 SH_DLLEXPORT 00093 ShStream combine(const ShStream& left, const ShStream& right); 00094 00097 template<typename T1, typename T2> 00098 ShStream operator&(const ShChannel<T1>& left, const ShChannel<T2>& right); 00099 00102 template<typename T2> 00103 ShStream operator&(const ShStream& left, const ShChannel<T2>& right); 00104 00107 template<typename T1> 00108 ShStream operator&(const ShChannel<T1>& left, const ShStream& right); 00109 00112 SH_DLLEXPORT 00113 ShStream operator&(const ShStream& left, const ShStream& right); 00114 00119 SH_DLLEXPORT 00120 ShProgram connect(const ShStream& stream, const ShProgram& program); 00121 00124 SH_DLLEXPORT 00125 ShProgram operator<<(const ShProgram& program, const ShStream& stream); 00126 00127 00128 } 00129 00130 #include "ShStreamImpl.hpp" 00131 00132 #endif

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