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ArbBackend.cpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifdef WIN32 00028 #include <windows.h> 00029 #endif /* WIN32 */ 00030 00031 #include <iostream> 00032 00033 #include "Arb.hpp" 00034 #include "GlTextures.hpp" 00035 #include "GlBackend.hpp" 00036 00037 #ifdef WIN32 00038 #include "WGLPBufferStreams.hpp" 00039 #else 00040 #include "GLXPBufferStreams.hpp" 00041 #endif /* WIN32 */ 00042 00043 namespace shgl { 00044 00045 struct ArbBackend : public GlBackend { 00046 ArbBackend() 00047 : GlBackend(new ArbCodeStrategy(), 00048 new GlTextures(), 00049 #ifdef WIN32 00050 new WGLPBufferStreams()) 00051 #else 00052 new GLXPBufferStreams()) 00053 #endif /* WIN32 */ 00054 { 00055 } 00056 00057 std::string name() const { return "arb"; } 00058 }; 00059 00060 #ifdef WIN32 00061 static ArbBackend* backend = 0; 00062 00063 extern "C" 00064 BOOL APIENTRY DllMain(HANDLE hModule, 00065 DWORD ul_reason_for_call, 00066 LPVOID lpReserved) 00067 { 00068 std::cerr << "Arb Backend DllMain called!" << std::endl; 00069 std::cerr << "Have backend: " << backend << std::endl; 00070 std::cerr << "lpReserved = " << lpReserved << std::endl; 00071 std::cerr << "hModule = " << hModule << std::endl; 00072 switch (ul_reason_for_call) { 00073 case DLL_PROCESS_ATTACH: 00074 std::cerr << "Process attach!" << std::endl; 00075 if (backend) return TRUE; 00076 backend = new ArbBackend(); 00077 break; 00078 case DLL_THREAD_ATTACH: 00079 case DLL_THREAD_DETACH: 00080 std::cerr << "Thread!" << std::endl; 00081 break; 00082 case DLL_PROCESS_DETACH: 00083 std::cerr << "Process detach!" << std::endl; 00084 delete backend; 00085 std::cerr << "Deleted backend!" << std::endl; 00086 break; 00087 default: 00088 std::cerr << "Some Other Thing!" << std::endl; 00089 } 00090 return TRUE; 00091 } 00092 00093 #else 00094 static ArbBackend* backend = new ArbBackend(); 00095 #endif /* WIN32 */ 00096 }

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