- Member SH::shBindShader (const std::string &target, ShProgram &shader)
- Use shBind() instead.
- Member SH::shBindShader (ShProgram &shader)
- Use shBind() instead.
- Member SH::shCompileShader (ShProgram &prg, const std::string &target)
- Use shCompile() instead
- Member SH::shCompileShader (ShProgram &prg)
- Use shCompile() instead
- Member SH::kill (const ShGeneric< N, T > &c)
- Use discard instead.
Generated on Fri Nov 5 16:51:41 2004 for Sh by
1.3.7