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ShVariableType.hpp

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00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifndef SHVARIABLETYPE_HPP
00028 #define SHVARIABLETYPE_HPP
00029 
00030 #include "ShDllExport.hpp"
00031 
00048 namespace SH {
00049 
00052 enum ShBindingType {
00053   SH_INPUT, 
00054   SH_OUTPUT, 
00055   SH_INOUT,
00056   SH_TEMP,
00057   SH_CONST, 
00058   SH_TEXTURE, 
00059   SH_STREAM, 
00060   SH_PALETTE, 
00061 
00062   SH_BINDINGTYPE_END
00063 };
00064 
00065 SH_DLLEXPORT extern const char* bindingTypeName[];
00066 
00069 enum ShSemanticType {
00070   SH_ATTRIB,
00071   SH_POINT,
00072   SH_VECTOR,
00073   SH_NORMAL,
00074   SH_COLOR,
00075   SH_TEXCOORD,
00076   SH_POSITION,
00077   
00078   SH_SEMANTICTYPE_END
00079 };
00080 
00081 SH_DLLEXPORT extern const char* semanticTypeName[];
00082 
00083 
00084 }
00085 #endif

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