00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHVARIABLETYPE_HPP 00028 #define SHVARIABLETYPE_HPP 00029 00030 #include "ShDllExport.hpp" 00031 00048 namespace SH { 00049 00052 enum ShBindingType { 00053 SH_INPUT, 00054 SH_OUTPUT, 00055 SH_INOUT, 00056 SH_TEMP, 00057 SH_CONST, 00058 SH_TEXTURE, 00059 SH_STREAM, 00060 SH_PALETTE, 00061 00062 SH_BINDINGTYPE_END 00063 }; 00064 00065 SH_DLLEXPORT extern const char* bindingTypeName[]; 00066 00069 enum ShSemanticType { 00070 SH_ATTRIB, 00071 SH_POINT, 00072 SH_VECTOR, 00073 SH_NORMAL, 00074 SH_COLOR, 00075 SH_TEXCOORD, 00076 SH_POSITION, 00077 00078 SH_SEMANTICTYPE_END 00079 }; 00080 00081 SH_DLLEXPORT extern const char* semanticTypeName[]; 00082 00083 00084 } 00085 #endif
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