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ShKernelPostImpl.hpp

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00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This software is provided 'as-is', without any express or implied
00006 // warranty. In no event will the authors be held liable for any damages
00007 // arising from the use of this software.
00008 // 
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it
00011 // freely, subject to the following restrictions:
00012 // 
00013 // 1. The origin of this software must not be misrepresented; you must
00014 // not claim that you wrote the original software. If you use this
00015 // software in a product, an acknowledgment in the product documentation
00016 // would be appreciated but is not required.
00017 // 
00018 // 2. Altered source versions must be plainly marked as such, and must
00019 // not be misrepresented as being the original software.
00020 // 
00021 // 3. This notice may not be removed or altered from any source
00022 // distribution.
00024 #ifndef SHUTIL_KERNELPOSTIMPL_HPP 
00025 #define SHUTIL_KERNELPOSTIMPL_HPP 
00026 
00027 #include <sstream>
00028 #include "ShSyntax.hpp"
00029 #include "ShPosition.hpp"
00030 #include "ShManipulator.hpp"
00031 #include "ShAlgebra.hpp"
00032 #include "ShProgram.hpp"
00033 #include "ShNibbles.hpp"
00034 #include "ShKernelPost.hpp"
00035 #include "ShFunc.hpp"
00036 
00041 namespace ShUtil {
00042 
00043 using namespace SH;
00044 
00045 template<typename T>
00046 ShProgram shHalftone(const ShBaseTexture2D<T> &tex) {
00047   ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
00048     typename T::InputType SH_NAMEDECL(in, "result");
00049     ShInputTexCoord2f SH_NAMEDECL(tc, "texcoord");
00050 
00051     typename T::OutputType SH_NAMEDECL(out, "result");
00052 
00053     // TODO rotate color components...
00054     // TODO decide whether this frac should stay
00055     out = in > tex(frac(tc));
00056   } SH_END;
00057   return kernel;
00058 }
00059 
00060 template<int N, typename T>
00061 ShProgram shNoisify(bool useTexture) {
00062   ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
00063     ShInputAttrib1f SH_DECL(noise_scale);
00064     typename T::InputType SH_NAMEDECL(in, "result");
00065     ShAttrib<N, SH_INPUT, typename T::storage_type> SH_NAMEDECL(tc, "texcoord");
00066 
00067     typename T::OutputType SH_NAMEDECL(out, "result");
00068 
00069     out = in + cellnoise<T::typesize>(tc, useTexture)*noise_scale; 
00070   } SH_END;
00071   return kernel;
00072 }
00073 
00074 }
00075 
00076 #endif

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