00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2005 Serious Hack Inc. 00004 // 00005 // This software is provided 'as-is', without any express or implied 00006 // warranty. In no event will the authors be held liable for any damages 00007 // arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it 00011 // freely, subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; you must 00014 // not claim that you wrote the original software. If you use this 00015 // software in a product, an acknowledgment in the product documentation 00016 // would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, and must 00019 // not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source 00022 // distribution. 00024 #ifndef SHPOOL_HPP 00025 #define SHPOOL_HPP 00026 00027 #define SH_USE_MEMORY_POOL 00028 00029 #ifdef SH_USE_MEMORY_POOL 00030 00031 #include <cstddef> 00032 #include "ShDllExport.hpp" 00033 00034 namespace SH { 00035 00036 class 00037 SH_DLLEXPORT 00038 ShPool { 00039 public: 00040 ShPool(std::size_t element_size, std::size_t block_size); 00041 00042 void* alloc(); 00043 void free(void*); 00044 00045 private: 00046 std::size_t m_element_size; 00047 std::size_t m_block_size; 00048 00049 void* m_next; 00050 }; 00051 00052 } 00053 00054 #endif // SH_USE_MEMORY_POOL 00055 00056 #endif
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