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00025 #ifndef SHDOMTREE_HPP
00026 #define SHDOMTREE_HPP
00027
00028 #include <set>
00029 #include <map>
00030 #include <vector>
00031 #include <algorithm>
00032 #include "ShDllExport.hpp"
00033 #include "ShCtrlGraph.hpp"
00034 #include "ShRefCount.hpp"
00035
00036 namespace SH {
00037
00040 class
00041 SH_DLLEXPORT ShDomTree {
00042 public:
00043 ShDomTree(ShCtrlGraphPtr ctrlGraph);
00044
00046 template<typename T> void postorder(T& f);
00047
00049 template<typename T> void preorder(T& f);
00050
00051 void debugDump();
00052
00053 int numbering(ShCtrlGraphNodePtr node) const {
00054 return (int)(std::find( m_vertex.begin(), m_vertex.end(), node) - m_vertex.begin());
00055 }
00056
00057 private:
00058 void dfs(ShCtrlGraphNodePtr v);
00059 ShCtrlGraphNodePtr eval(ShCtrlGraphNodePtr v);
00060 void compress(ShCtrlGraphNodePtr v);
00061 void link(ShCtrlGraphNodePtr v, ShCtrlGraphNodePtr w);
00062
00063 ShCtrlGraphPtr m_graph;
00064
00065
00066
00067 typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> ParentMap;
00068 ParentMap m_parent;
00069 typedef std::set<ShCtrlGraphNodePtr> PredSet;
00070 typedef std::map<ShCtrlGraphNodePtr, PredSet> PredMap;
00071 PredMap m_pred;
00072 typedef std::map<ShCtrlGraphNodePtr, int> SemiMap;
00073 SemiMap m_semi;
00074 std::vector<ShCtrlGraphNodePtr> m_vertex;
00075 typedef std::set<ShCtrlGraphNodePtr> BucketSet;
00076 typedef std::map<ShCtrlGraphNodePtr, BucketSet> BucketMap;
00077 BucketMap m_bucket;
00078 typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> DomMap;
00079 DomMap m_dom;
00080
00081 typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> AncestorMap;
00082 AncestorMap m_ancestor;
00083 typedef std::map<ShCtrlGraphNodePtr, ShCtrlGraphNodePtr> LabelMap;
00084 LabelMap m_label;
00085
00086 typedef std::set<ShCtrlGraphNodePtr> ChildrenSet;
00087 typedef std::map<ShCtrlGraphNodePtr, ChildrenSet> ChildrenMap;
00088 ChildrenMap m_children;
00089
00090 int m_n;
00091
00092 template<typename T> void postorderNode(T& f, ShCtrlGraphNodePtr root, int level = 0);
00093 template<typename T> void preorderNode(T& f, ShCtrlGraphNodePtr root, int level = 0);
00094 };
00095
00096 template<typename T>
00097 void ShDomTree::postorder(T& f)
00098 {
00099 postorderNode(f, m_graph->entry());
00100 }
00101
00102 template<typename T>
00103 void ShDomTree::postorderNode(T& f, ShCtrlGraphNodePtr root, int level)
00104 {
00105 ChildrenSet& children = m_children[root];
00106 for (ChildrenSet::iterator I = children.begin(); I != children.end(); ++I) {
00107 postorderNode(f, *I, level + 1);
00108 }
00109 f(root, level);
00110 }
00111
00112 template<typename T>
00113 void ShDomTree::preorder(T& f)
00114 {
00115 preorderNode(f, m_graph->entry());
00116 }
00117
00118 template<typename T>
00119 void ShDomTree::preorderNode(T& f, ShCtrlGraphNodePtr root, int level)
00120 {
00121 f(root, level);
00122 ChildrenSet& children = m_children[root];
00123 for (ChildrenSet::iterator I = children.begin(); I != children.end(); ++I) {
00124 preorderNode(f, *I, level + 1);
00125 }
00126 }
00127
00128 }
00129
00130 #endif