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ShImage.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This software is provided 'as-is', without any express or implied
00006 // warranty. In no event will the authors be held liable for any damages
00007 // arising from the use of this software.
00008 // 
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it
00011 // freely, subject to the following restrictions:
00012 // 
00013 // 1. The origin of this software must not be misrepresented; you must
00014 // not claim that you wrote the original software. If you use this
00015 // software in a product, an acknowledgment in the product documentation
00016 // would be appreciated but is not required.
00017 // 
00018 // 2. Altered source versions must be plainly marked as such, and must
00019 // not be misrepresented as being the original software.
00020 // 
00021 // 3. This notice may not be removed or altered from any source
00022 // distribution.
00024 #ifndef SHIMAGE_HPP
00025 #define SHIMAGE_HPP
00026 
00027 #include <string>
00028 #include "ShDllExport.hpp"
00029 #include "ShRefCount.hpp"
00030 #include "ShMemory.hpp"
00031 
00032 namespace SH {
00033 
00039 class
00040 SH_DLLEXPORT ShImage : public ShRefCountable {
00041 public:
00042   ShImage(); 
00043   ShImage(int width, int height, int depth); 
00044 
00045   ShImage(const ShImage& other); 
00046 
00047   ~ShImage();
00048 
00049   ShImage& operator=(const ShImage& other); 
00050 
00051 
00052   int width() const; 
00053   int height() const; 
00054   int elements() const; 
00055 
00056 
00057   float operator()(int x, int y, int i) const; 
00058 
00059 
00060   float& operator()(int x, int y, int i);  
00061 
00062 
00063 
00064 
00065   void loadPng(const std::string& filename); 
00066 
00067 
00068   void savePng(const std::string& filename, int inverse_alpha=0);
00069 
00070   
00071   void savePng16(const std::string& filename, int inverse_alpha=0);
00072  
00073   ShImage getNormalImage();
00074 
00075   const float* data() const;
00076   float* data();
00077   
00078   void dirty();
00079   ShMemoryPtr memory();
00080   ShPointer<const ShMemory> memory() const;
00081   
00082 private:
00083   int m_width, m_height;
00084   int m_elements;
00085   ShHostMemoryPtr m_memory;
00086 };
00087 
00088 }
00089 
00090 #endif

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