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ShMetaForwarder.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This software is provided 'as-is', without any express or implied
00006 // warranty. In no event will the authors be held liable for any damages
00007 // arising from the use of this software.
00008 // 
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it
00011 // freely, subject to the following restrictions:
00012 // 
00013 // 1. The origin of this software must not be misrepresented; you must
00014 // not claim that you wrote the original software. If you use this
00015 // software in a product, an acknowledgment in the product documentation
00016 // would be appreciated but is not required.
00017 // 
00018 // 2. Altered source versions must be plainly marked as such, and must
00019 // not be misrepresented as being the original software.
00020 // 
00021 // 3. This notice may not be removed or altered from any source
00022 // distribution.
00024 #ifndef SHMETAFORWARDER_HPP
00025 #define SHMETAFORWARDER_HPP
00026 
00027 #include <string>
00028 #include "ShDllExport.hpp"
00029 
00030 namespace SH {
00031 
00032 class ShMeta;
00033 
00034 class
00035 SH_DLLEXPORT ShMetaForwarder {
00036 public:
00037   ShMetaForwarder(ShMeta* meta);
00038   
00039   std::string name() const;
00040   void name(const std::string& n);
00041   bool has_name() const;
00042   
00043   bool internal() const;
00044   void internal(bool);
00045 
00046   std::string title() const;
00047   void title(const std::string& t);
00048 
00049   std::string description() const;
00050   void description(const std::string& d);
00051 
00052   std::string meta(std::string key) const;
00053   void meta(std::string key, std::string value);
00054 
00055 protected:
00056   ShMeta* real_meta();
00057   void real_meta(ShMeta*);
00058   
00059 private:
00060   ShMeta* m_meta;
00061 };
00062 
00063 }
00064 
00065 #endif

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