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ShVariableType.hpp

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00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This software is provided 'as-is', without any express or implied
00006 // warranty. In no event will the authors be held liable for any damages
00007 // arising from the use of this software.
00008 // 
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it
00011 // freely, subject to the following restrictions:
00012 // 
00013 // 1. The origin of this software must not be misrepresented; you must
00014 // not claim that you wrote the original software. If you use this
00015 // software in a product, an acknowledgment in the product documentation
00016 // would be appreciated but is not required.
00017 // 
00018 // 2. Altered source versions must be plainly marked as such, and must
00019 // not be misrepresented as being the original software.
00020 // 
00021 // 3. This notice may not be removed or altered from any source
00022 // distribution.
00024 #ifndef SHVARIABLETYPE_HPP
00025 #define SHVARIABLETYPE_HPP
00026 
00027 #include "ShDllExport.hpp"
00028 
00045 namespace SH {
00046 
00049 enum ShBindingType {
00050   SH_INPUT, 
00051   SH_OUTPUT, 
00052   SH_INOUT,
00053   SH_TEMP,
00054   SH_CONST, 
00055   SH_TEXTURE, 
00056   SH_STREAM, 
00057   SH_PALETTE, 
00058 
00059   SH_BINDINGTYPE_END
00060 };
00061 
00062 SH_DLLEXPORT extern const char* bindingTypeName[];
00063 
00066 enum ShSemanticType {
00067   SH_ATTRIB,
00068   SH_POINT,
00069   SH_VECTOR,
00070   SH_NORMAL,
00071   SH_COLOR,
00072   SH_TEXCOORD,
00073   SH_POSITION,
00074   SH_PLANE,
00075   
00076   SH_SEMANTICTYPE_END
00077 };
00078 
00079 SH_DLLEXPORT extern const char* semanticTypeName[];
00080 
00081 
00082 }
00083 #endif

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