00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2005 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #ifndef SHPALETTE_HPP 00021 #define SHPALETTE_HPP 00022 00023 #include <cstddef> 00024 00025 #include "ShPaletteNode.hpp" 00026 #include "ShGeneric.hpp" 00027 00028 namespace SH { 00029 00030 template<typename T> 00031 class ShPalette { 00032 public: 00033 ShPalette(std::size_t size); 00034 ~ShPalette(); 00035 00036 // C++-time lookup 00037 const T& operator[](std::size_t index) const; 00038 T& operator[](std::size_t index); 00039 00040 // Sh program runtime lookup 00041 template<typename T2> 00042 T operator[](const ShGeneric<1, T2>& index) const; 00043 00044 private: 00045 ShPaletteNodePtr m_node; 00046 T* m_data; 00047 }; 00048 00049 } 00050 00051 #include "ShPaletteImpl.hpp" 00052 00053 #endif
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