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ShPalette.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00018 // MA  02110-1301, USA
00020 #ifndef SHPALETTE_HPP
00021 #define SHPALETTE_HPP
00022 
00023 #include <cstddef>
00024 
00025 #include "ShPaletteNode.hpp"
00026 #include "ShGeneric.hpp"
00027 
00028 namespace SH {
00029 
00030 template<typename T>
00031 class ShPalette {
00032 public:
00033   ShPalette(std::size_t size);
00034   ~ShPalette();
00035   
00036   // C++-time lookup
00037   const T& operator[](std::size_t index) const;
00038   T& operator[](std::size_t index);
00039 
00040   // Sh program runtime lookup
00041   template<typename T2>
00042   T operator[](const ShGeneric<1, T2>& index) const;
00043   
00044 private:
00045   ShPaletteNodePtr m_node;
00046   T* m_data;
00047 };
00048 
00049 }
00050 
00051 #include "ShPaletteImpl.hpp"
00052 
00053 #endif

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