00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2005 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #include "ShTypeInfo.hpp" 00021 #include "ShEval.hpp" 00022 00023 // @file ShTypeInfoOps.cpp 00024 // Implements the addOps method in ShTypeInfo. This is separated out into 00025 // a different file so that distributed compilers can split up 00026 // ShTypeInfo. 00027 // 00028 // @see ShTypeInfo 00029 namespace SH { 00030 00031 void ShTypeInfo::addOps() 00032 { 00042 _shInitFloatOps<double>(); 00043 _shInitFloatOps<float>(); 00044 00045 _shInitIntOps<int>(); 00046 } 00047 00048 }
1.4.3-20050530