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Utils.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00018 // MA  02110-1301, USA
00020 #ifndef UTILS_HPP
00021 #define UTILS_HPP
00022 
00023 #include <map>
00024 #include <list>
00025 #include "ShChannelNode.hpp"
00026 #include "ShTextureNode.hpp"
00027 #include "ShCtrlGraph.hpp"
00028 #include "ShProgramNode.hpp"
00029 
00030 namespace shgl {
00031 
00032 typedef std::map<SH::ShChannelNodePtr, SH::ShTextureNodePtr> ChannelMap;
00033 
00034 // Find all the channels read by a given program. Make textures for them.
00035 struct ChannelGatherer {
00036   ChannelGatherer(ChannelMap& channel_map, SH::ShTextureDims dims)
00037     : channel_map(channel_map),
00038       dims(dims)
00039   {
00040   }
00041 
00042   void operator()(const SH::ShCtrlGraphNode* node);
00043   
00044   ChannelMap& channel_map;
00045   SH::ShTextureDims dims;
00046 };
00047 
00048 
00049 // Replace FETCH and LOOKUP operations with texture fetches
00050 // Run this after a pass with channelgatherer.
00051 class TexFetcher {
00052 public:
00053   TexFetcher(ChannelMap& channel_map,
00054              const SH::ShVariableNodePtr& tc_node,
00055              bool indexed,
00056              const SH::ShProgramNodePtr& program);
00057 
00058   void operator()(SH::ShCtrlGraphNode* node);
00059 
00060 private:
00061   ChannelMap& channel_map;
00062   SH::ShVariableNodePtr tc_node;
00063   bool indexed;
00064   SH::ShProgramNodePtr program;
00065 };
00066 
00067 void split_program(SH::ShProgramNode* program,
00068                    std::list<SH::ShProgramNodePtr>& programs,
00069                    const std::string& target);
00070 
00071 }
00072 
00073 #endif

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