00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2005 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #ifndef SHUTIL_FUNCIMPL_HPP 00021 #define SHUTIL_FUNCIMPL_HPP 00022 00023 #include <cmath> 00024 #include <numeric> 00025 #include "ShAttrib.hpp" 00026 #include "ShSwizzle.hpp" 00027 #include "ShVariable.hpp" 00028 #include "ShFunc.hpp" 00029 #include "ShLib.hpp" 00030 00031 namespace ShUtil { 00032 00033 using namespace SH; 00034 00038 template<typename T> 00039 ShGeneric<3, T> changeBasis(const ShGeneric<3, T> &b0, const ShGeneric<3, T> &b1, 00040 const ShGeneric<3, T> &b2, const ShGeneric<3, T> &v) 00041 { 00042 ShAttrib<3, SH_TEMP, T> result; 00043 result(0) = b0 | v; 00044 result(1) = b1 | v; 00045 result(2) = b2 | v; 00046 return result; 00047 } 00048 00049 } 00050 00051 #endif // SHUTIL_FUNCIMPL_HPP
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