ShFuncImpl.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2005 Serious Hack Inc.
00004 // 
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00018 // MA  02110-1301, USA
00020 #ifndef SHUTIL_FUNCIMPL_HPP 
00021 #define SHUTIL_FUNCIMPL_HPP 
00022 
00023 #include <cmath>
00024 #include <numeric>
00025 #include "ShAttrib.hpp"
00026 #include "ShSwizzle.hpp" 
00027 #include "ShVariable.hpp"
00028 #include "ShFunc.hpp"
00029 #include "ShLib.hpp"
00030 
00031 namespace ShUtil {
00032 
00033 using namespace SH;
00034 
00038 template<typename T>
00039 ShGeneric<3, T> changeBasis(const ShGeneric<3, T> &b0, const ShGeneric<3, T> &b1,
00040                             const ShGeneric<3, T> &b2, const ShGeneric<3, T> &v)
00041 {
00042   ShAttrib<3, SH_TEMP, T> result;
00043   result(0) = b0 | v;
00044   result(1) = b1 | v;
00045   result(2) = b2 | v;
00046   return result;
00047 }
00048 
00049 }
00050 
00051 #endif // SHUTIL_FUNCIMPL_HPP 

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