

Public Member Functions | |
| GlTextureStorage (SH::ShMemory *memory, GLenum target, GLenum format, GLint internalFormat, SH::ShValueType valueType, int width, int height, int depth, int tuplesize, int count, GlTextureNamePtr name, GLint mipmap_level) | |
| ~GlTextureStorage () | |
| std::string | id () const |
| Return an id uniquely identifying the _type_ of this storage This is used for looking up transfer functions. | |
| GLuint | name () const |
| const GlTextureNamePtr & | texName () const |
| GLenum | target () const |
| GLenum | format () const |
| GLint | internalFormat () const |
| int | width () const |
| int | height () const |
| int | depth () const |
| int | tuplesize () const |
| int | count () const |
| GLint | mipmap_level () const |
Definition at line 30 of file GlTextureStorage.hpp.
|
|
Return an id uniquely identifying the _type_ of this storage This is used for looking up transfer functions. e.g.: host, opengl:texture, sm:texture Implements SH::ShStorage. Definition at line 40 of file GlTextureStorage.hpp. |
1.4.5