00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2006 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #ifndef GLSL_HPP 00021 #define GLSL_HPP 00022 00023 #include <string> 00024 #include "GlBackend.hpp" 00025 #include "ShBackend.hpp" 00026 #include "ShProgram.hpp" 00027 #include "ShException.hpp" 00028 00029 namespace shgl { 00030 00031 class GlslCodeStrategy : public CodeStrategy { 00032 public: 00033 GlslCodeStrategy(void); 00034 00035 SH::ShBackendCodePtr generate(const std::string& target, 00036 const SH::ShProgramNodeCPtr& shader, 00037 TextureStrategy* textures); 00038 SH::ShBackendSetPtr generate_set(const SH::ShProgramSet& s); 00039 bool use_default_set() const; 00040 00041 void unbind_all_programs(); 00042 bool use_default_unbind_all() const; 00043 00044 GlslCodeStrategy* create(void); 00045 }; 00046 00047 unsigned int glslTarget(const std::string& unit); 00048 00049 class GlslException : public SH::ShBackendException { 00050 public: 00051 GlslException(const std::string& message); 00052 }; 00053 00054 enum GlslProgramType { SH_GLSL_FP, SH_GLSL_VP }; 00055 00056 void print_infolog(GLhandleARB obj, std::ostream& out = std::cerr); 00057 void print_shader_source(GLhandleARB shader, std::ostream& out = std::cerr); 00058 std::string glsl_typename(SH::ShValueType type, int size); 00059 } 00060 00061 #endif
1.4.6