00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2006 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #ifndef SHCHANNELNODE_HPP 00021 #define SHCHANNELNODE_HPP 00022 00023 #include "ShDllExport.hpp" 00024 #include "ShVariableNode.hpp" 00025 #include "ShMemory.hpp" 00026 00027 namespace SH { 00028 00029 class 00030 SH_DLLEXPORT ShChannelNode : public ShVariableNode { 00031 public: 00032 ShChannelNode(ShSemanticType specType, int elements, ShValueType valueType); 00033 ShChannelNode(ShSemanticType specType, int elements, ShValueType valueType, 00034 const ShMemoryPtr& memory, int count); 00035 virtual ~ShChannelNode(); 00036 00037 void memory(const ShMemoryPtr& memory, int count); 00038 ShPointer<const ShMemory> memory() const; 00039 ShMemoryPtr memory(); 00040 00041 int count() const; 00042 00043 private: 00044 ShMemoryPtr m_memory; 00045 int m_count; 00046 00047 // NOT IMPLEMENTED 00048 ShChannelNode(const ShChannelNode& other); 00049 ShChannelNode& operator=(const ShChannelNode& other); 00050 }; 00051 00052 typedef ShPointer<ShChannelNode> ShChannelNodePtr; 00053 typedef ShPointer<const ShChannelNode> ShChannelNodeCPtr; 00054 00055 } 00056 #endif
1.4.6