ShKernelLight.hpp File Reference

A set of light shaders Light shaders can use any of the vertex shader outputs from ShKerneLib::vsh and must output one irrad representing the irradiance at a surface of type T (probably ShColor3f). More...

#include "sh/ShMatrix.hpp"
#include "sh/ShTexture.hpp"
#include "sh/ShProgram.hpp"
#include "ShKernelLightImpl.hpp"

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Namespaces

namespace  ShUtil

Classes

class  ShUtil::ShKernelLight


Detailed Description

A set of light shaders Light shaders can use any of the vertex shader outputs from ShKerneLib::vsh and must output one irrad representing the irradiance at a surface of type T (probably ShColor3f).

Definition in file ShKernelLight.hpp.


Generated on Thu Feb 16 14:52:46 2006 for Sh by  doxygen 1.4.6