ShLibSplines.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright 2003-2006 Serious Hack Inc.
00004 // 
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00018 // MA  02110-1301, USA
00020 #include "ShLib.hpp" // ShLibSplines needs to be included from within ShLib
00021 
00022 #ifndef SHLIBSPLINES_HPP
00023 #define SHLIBSPLINES_HPP
00024 
00025 #include "ShGeneric.hpp"
00026 
00027 #ifndef _WIN32
00028 namespace SH {
00029 
00037 template<int N, typename T>
00038 ShGeneric<N, T> bernstein(const ShGeneric<1, T>& a);
00039 
00042 template <int N, typename T>
00043 ShGeneric<N, T> bezier(const ShGeneric<1, T>& t, const ShGeneric<N, T>& p);
00044 
00047 template <int N, typename T>
00048 ShGeneric<N, T> hermite(const ShGeneric<1, T>& a, const ShGeneric<N, T>& b, 
00049                         const ShGeneric<N, T>& c, const ShGeneric<N, T>& d, 
00050                         const ShGeneric<N, T>& e);
00051 
00054 }
00055 #endif
00056 
00057 #include "ShLibSplinesImpl.hpp"
00058 
00059 #endif

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