00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright 2003-2006 Serious Hack Inc. 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00018 // MA 02110-1301, USA 00020 #ifndef SHPOOL_HPP 00021 #define SHPOOL_HPP 00022 00023 #define SH_USE_MEMORY_POOL 00024 00025 #ifdef SH_USE_MEMORY_POOL 00026 00027 #include <cstddef> 00028 #include "ShDllExport.hpp" 00029 00030 namespace SH { 00031 00032 class 00033 SH_DLLEXPORT 00034 ShPool { 00035 public: 00036 ShPool(std::size_t element_size, std::size_t block_size); 00037 00038 void* alloc(); 00039 void free(void*); 00040 00041 private: 00042 std::size_t m_element_size; 00043 std::size_t m_block_size; 00044 00045 void* m_next; 00046 }; 00047 00048 } 00049 00050 #endif // SH_USE_MEMORY_POOL 00051 00052 #endif
1.4.6