#include <ShBaseTexture.hpp>
Inheritance diagram for SH::ShBaseTexture3D< T >:


Public Types | |
| typedef T | return_type |
Public Member Functions | |
| ShBaseTexture3D (const ShTextureTraits &traits) | |
| ShBaseTexture3D (int width, int height, int depth, const ShTextureTraits &traits) | |
| template<typename T2> | |
| ShTexData< T, 3, T2 > | operator() (const ShGeneric< 3, T2 > &coords) const |
| template<typename T2> | |
| ShTexData< T, 3, T2 > | operator[] (const ShGeneric< 3, T2 > &coords) const |
| ShMemoryPtr | memory (int mipmap_level=0) |
| void | memory (const ShMemoryPtr &memory, int mipmap_level=0) |
| void | size (int width, int height, int depth) |
| ShAttrib3f | size () const |
| int | width () const |
| int | height () const |
| int | depth () const |
Definition at line 139 of file ShBaseTexture.hpp.
1.4.6