- Member SH::shBindShader (const std::string &target, ShProgram &shader)
- Use shBind() instead.
- Member SH::shBindShader (ShProgram &shader)
- Use shBind() instead.
- Member SH::shCompileShader (ShProgram &prg)
- Use shCompile() instead
- Member SH::shCompileShader (ShProgram &prg, const std::string &target)
- Use shCompile() instead
Generated on Thu Feb 16 14:54:36 2006 for Sh by
1.4.6