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ShWrap.hpp

00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #ifndef SHWRAP_HPP 00028 #define SHWRAP_HPP 00029 00030 namespace SH { 00031 00037 template<typename T> 00038 class ShWrapClamp : public T { 00039 public: 00040 ShWrapClamp() 00041 : T() 00042 { 00043 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP); 00044 } 00045 ShWrapClamp(int width) 00046 : T(width) 00047 { 00048 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP); 00049 } 00050 ShWrapClamp(int width, int height) 00051 : T(width, height) 00052 { 00053 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP); 00054 } 00055 ShWrapClamp(int width, int height, int depth) 00056 : T(width, height, depth) 00057 { 00058 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP); 00059 } 00060 00061 typedef ShWrapClamp<typename T::rectangular_type> rectangular_type; 00062 typedef typename T::base_type base_type; 00063 typedef typename T::return_type return_type; 00064 }; 00065 00071 template<typename T> 00072 class ShWrapClampToEdge : public T { 00073 public: 00074 ShWrapClampToEdge() 00075 : T() 00076 { 00077 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE); 00078 } 00079 ShWrapClampToEdge(int width) 00080 : T(width) 00081 { 00082 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE); 00083 } 00084 ShWrapClampToEdge(int width, int height) 00085 : T(width, height) 00086 { 00087 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE); 00088 } 00089 ShWrapClampToEdge(int width, int height, int depth) 00090 : T(width, height, depth) 00091 { 00092 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE); 00093 } 00094 00095 typedef ShWrapClampToEdge<typename T::rectangular_type> rectangular_type; 00096 typedef typename T::base_type base_type; 00097 typedef typename T::return_type return_type; 00098 }; 00099 00105 template<typename T> 00106 class ShWrapRepeat : public T { 00107 public: 00108 ShWrapRepeat() 00109 : T() 00110 { 00111 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT); 00112 } 00113 ShWrapRepeat(int width) 00114 : T(width) 00115 { 00116 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT); 00117 } 00118 ShWrapRepeat(int width, int height) 00119 : T(width, height) 00120 { 00121 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT); 00122 } 00123 ShWrapRepeat(int width, int height, int depth) 00124 : T(width, height, depth) 00125 { 00126 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT); 00127 } 00128 00129 typedef ShWrapRepeat<typename T::rectangular_type> rectangular_type; 00130 typedef typename T::base_type base_type; 00131 typedef typename T::return_type return_type; 00132 }; 00133 00134 } 00135 00136 #endif

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