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#ifndef SHWRAP_HPP
00028
#define SHWRAP_HPP
00029
00030
namespace SH {
00031
00037
template<
typename T>
00038 class ShWrapClamp :
public T {
00039
public:
00040
ShWrapClamp()
00041 : T()
00042 {
00043 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP);
00044 }
00045
ShWrapClamp(
int width)
00046 : T(width)
00047 {
00048 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP);
00049 }
00050
ShWrapClamp(
int width,
int height)
00051 : T(width, height)
00052 {
00053 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP);
00054 }
00055
ShWrapClamp(
int width,
int height,
int depth)
00056 : T(width, height, depth)
00057 {
00058 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP);
00059 }
00060
00061
typedef ShWrapClamp<typename T::rectangular_type> rectangular_type;
00062
typedef typename T::base_type base_type;
00063
typedef typename T::return_type return_type;
00064 };
00065
00071
template<
typename T>
00072
class ShWrapClampToEdge :
public T {
00073
public:
00074
ShWrapClampToEdge()
00075 : T()
00076 {
00077 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE);
00078 }
00079 ShWrapClampToEdge(
int width)
00080 : T(width)
00081 {
00082 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE);
00083 }
00084 ShWrapClampToEdge(
int width,
int height)
00085 : T(width, height)
00086 {
00087 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE);
00088 }
00089 ShWrapClampToEdge(
int width,
int height,
int depth)
00090 : T(width, height, depth)
00091 {
00092 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_CLAMP_TO_EDGE);
00093 }
00094
00095
typedef ShWrapClampToEdge<typename T::rectangular_type> rectangular_type;
00096
typedef typename T::base_type base_type;
00097
typedef typename T::return_type return_type;
00098 };
00099
00105
template<
typename T>
00106
class ShWrapRepeat :
public T {
00107
public:
00108 ShWrapRepeat()
00109 : T()
00110 {
00111 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT);
00112 }
00113 ShWrapRepeat(
int width)
00114 : T(width)
00115 {
00116 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT);
00117 }
00118 ShWrapRepeat(
int width,
int height)
00119 : T(width, height)
00120 {
00121 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT);
00122 }
00123 ShWrapRepeat(
int width,
int height,
int depth)
00124 : T(width, height, depth)
00125 {
00126 m_node->traits().wrapping(ShTextureTraits::SH_WRAP_REPEAT);
00127 }
00128
00129
typedef ShWrapRepeat<typename T::rectangular_type> rectangular_type;
00130
typedef typename T::base_type base_type;
00131
typedef typename T::return_type return_type;
00132 };
00133
00134 }
00135
00136
#endif