#include <ShWrap.hpp>
Public Types | |
|
typedef ShWrapClampToEdge< typename T::rectangular_type > | rectangular_type |
| typedef T::base_type | base_type |
| typedef T::return_type | return_type |
Public Member Functions | |
| ShWrapClampToEdge (int width) | |
| ShWrapClampToEdge (int width, int height) | |
| ShWrapClampToEdge (int width, int height, int depth) | |
Use this template to indicate that a texture should be set up with the wrap/clamp-to-boundary trait enabled. This version can be used with any dimension of texture.
Definition at line 70 of file ShWrap.hpp.
1.3.7