SH::ShAttrib< N, Kind, T, Swizzled > | A generic attribute (or parameter) holding N values |
SH::ShBasicBlock | A basic block |
SH::ShBlock | A generic block or token |
SH::ShCheckDims< N, ScalarLHS, M, ScalarRHS > | Utility template to check whether dimensions are equal or scalar |
SH::ShConstant< N, T > | A shader-compile-time constant |
SH::ShCtrlGraph | A control-flow graph |
SH::ShDomTree | A dominator tree in a flowgraph |
SH::ShEnvironment | Global settings for the current program |
SH::ShException | A generic exception |
SH::ShImageException | An exception relating to an ShImage operation |
SH::ShIntEqual< A, B > | Enforce that A == B (will not instantiate otherwise) |
SH::ShLinearAllocator | A simple, basic-block based linear register allocator |
SH::ShMatrix< Rows, Cols, Kind, T > | A matrix of Rows by Cols elements |
SH::ShMatrixRows< Rows, Cols, T > | A few rows from a matrix |
SH::ShOperationInfo | Information related to a specific operation |
SH::ShParseException | An exception representing a parse error |
SH::ShProgramNode | A particular Sh program |
SH::ShRefCount< T > | A reference-counting smart pointer |
SH::ShRefCountable | A class which can be reference-counted |
SH::ShStatement | A single statement |
SH::ShSwizzle | Represents swizzling of a variable |
SH::ShSwizzleException | Thrown when an invalid swizzle is specified (e.g |
SH::ShToken | A token in the (unparsed) parse tree |
SH::ShTokenArgument | A token argument, e.g. to SH_IF or SH_FOR |
SH::ShTokenizer | A tokenizer |
SH::ShTokenizerException | An exception indicating a tokenizer error |
SH::ShVariable | A reference and interface to a generic n-tuple variable |
SH::ShVariableN< N, T > | A variable of length N |
SH::ShVariableNode | A generic n-tuple variable |